Fix talent calculator for traveler
parent
7cf1c86f2e
commit
77c91a5796
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@ -14,6 +14,7 @@
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import { talent } from '../../data/talent';
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import { addTodo } from '../../stores/todo';
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import { itemList } from '../../data/itemList';
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import { characters } from '../../data/characters';
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let resources = [
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{
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@ -232,6 +233,52 @@
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ascensionResouce = result.items;
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}
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function calculateTalentTraveler() {
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Object.keys(currentTalentLevel).forEach((i) => {
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for (let j = currentTalentLevel[i] - 1; j < maxTalentLevel; j++) {
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let currentBook = selectedCharacter.material.book[j];
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let currentMaterial = selectedCharacter.material.material[j];
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if (selectedCharacter.id === characters.traveler_geo.id && i === 'first') {
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currentBook = selectedCharacter.material_atk.book[j];
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currentMaterial = selectedCharacter.material_atk.material[j];
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}
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const bookAmount = talent[j].book.amount;
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const commonMaterial = talent[j].commonMaterial.amount;
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const bossMaterial = talent[j].bossMaterial;
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const eventMaterial = talent[j].eventMaterial;
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if (talentMaterial.items[currentBook.id] === undefined) {
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talentMaterial.items[currentBook.id] = { ...currentBook, amount: 0 };
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}
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talentMaterial.items[currentBook.id].amount += bookAmount;
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if (talentMaterial.items[currentMaterial.id] === undefined) {
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talentMaterial.items[currentMaterial.id] = { ...currentMaterial, amount: 0 };
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}
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talentMaterial.items[currentMaterial.id].amount += commonMaterial;
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if (bossMaterial > 0) {
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if (talentMaterial.items[selectedCharacter.material.boss.id] === undefined) {
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talentMaterial.items[selectedCharacter.material.boss.id] = {
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...selectedCharacter.material.boss,
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amount: 0,
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};
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}
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talentMaterial.items[selectedCharacter.material.boss.id].amount += bossMaterial;
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}
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if (eventMaterial > 0) {
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if (talentMaterial.items['crown_of_insight'] === undefined) {
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talentMaterial.items['crown_of_insight'] = { ...itemList.crown_of_insight, amount: 0 };
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}
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talentMaterial.items['crown_of_insight'].amount += eventMaterial;
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}
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}
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});
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}
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function calculateTalent() {
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Object.keys(currentTalentLevel).forEach((i) => {
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talent.slice(currentTalentLevel[i] - 1, maxTalentLevel - 1).forEach((talent) => {
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@ -344,7 +391,14 @@
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calculateAscension();
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if (withTalent) {
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calculateTalent();
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if (
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selectedCharacter.id === characters.traveler_anemo.id ||
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selectedCharacter.id === characters.traveler_geo.id
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) {
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calculateTalentTraveler();
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} else {
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calculateTalent();
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}
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}
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}
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