mirror of https://github.com/CrimsonTome/tldr.git
godot: update the `--export` example (#3895)
This also adds more information about the `-s` switch's requirements.client-spec/clarity
parent
454fe1cfbb
commit
236ba09423
|
@ -15,10 +15,10 @@
|
|||
|
||||
`godot -p`
|
||||
|
||||
- Export a project for a given target (the target must be defined in the project):
|
||||
- Export a project for a given export preset (the preset must be defined in the project):
|
||||
|
||||
`godot --export {{target}}`
|
||||
`godot --export {{preset}} {{output_path}}`
|
||||
|
||||
- Execute a standalone GDScript file:
|
||||
- Execute a standalone GDScript file (the script must inherit from `SceneTree` or `MainLoop`):
|
||||
|
||||
`godot -s {{script.gd}}`
|
||||
|
|
Loading…
Reference in New Issue