mirror of https://github.com/CrimsonTome/tldr.git
spatial: add clean and build, address review comments
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> A set of commands for managing and developing SpatialOS projects.
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> A set of commands for managing and developing SpatialOS projects.
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- Build workers for local deployment on Unity on Windows:
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- Run this when you use a project for the first time:
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`spatial worker build`
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- Build workers for local deployment on Unity on on Osx:
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`spatial worker build --target=development --target=Osx`
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`spatial worker build --target=development --target=Osx`
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- Build workers for local deployment on Unreal:
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- Build workers for local deployment on Unreal on Windows:
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`spatial worker build --target=local --target=Windows`
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`spatial worker build --target=local --target=Windows`
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- Launch a local worker to connect to your local deployment:
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- Launch a local worker to connect to your local deployment:
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`spatial local worker launch UnityClient default`
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`spatial local worker launch {{worker_type}} {{launch_config}}`
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- Upload an assembly to use for cloud deployments:
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- Upload an assembly to use for cloud deployments:
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`spatial cloud upload {{assembly_name}}>`
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`spatial cloud upload {{assembly_name}}`
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- Launch a cloud deployment:
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- Launch a cloud deployment:
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`spatial cloud launch {{assembly_name}} {{launch_config}} {{deployment_name}}`
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`spatial cloud launch {{assembly_name}} {{launch_config}} {{deployment_name}}`
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- Clean worker directories:
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`spatial worker clean`
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