mirror of https://github.com/CrimsonTome/tldr.git
34 lines
1.6 KiB
Markdown
34 lines
1.6 KiB
Markdown
# blender
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> Command-line interface to the Blender 3D computer graphics application.
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> Arguments are executed in the order they are given.
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> More information: <https://docs.blender.org/manual/en/latest/advanced/command_line/arguments.html>.
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- Render all frames of an animation in the background, without loading the UI (output is saved to `/tmp`):
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`blender --background {{path/to/file}}.blend --render-anim`
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- Render an animation using a specific image naming pattern, in a path relative (`//`) to the .blend file:
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`blender --background {{path/to/file}}.blend --render-output //{{render/frame_###.png}} --render-anim`
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- Render the 10th frame of an animation as a single image, saved to an existing directory (absolute path):
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`blender --background {{path/to/file}}.blend --render-output {{/path/to/output_directory}} --render-frame {{10}}`
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- Render the second last frame in an animation as a JPEG image, saved to an existing directory (relative path):
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`blender --background {{path/to/file}}.blend --render-output //{{output_directory}} --render-frame {{JPEG}} --render-frame {{-2}}`
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- Render the animation of a specific scene, starting at frame 10 and ending at frame 500:
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`blender --background {{path/to/file}}.blend --scene {{scene_name}} --frame-start {{10}} --frame-end {{500}} --render-anim`
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- Render an animation at a specific resolution, by passing a Python expression:
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`blender --background {{path/to/file}}.blend --python-expr '{{import bpy; bpy.data.scenes[0].render.resolution_percentage = 25}}' --render-anim`
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- Start an interactive Blender session in the terminal with a python console (do `import bpy` after starting):
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`blender --background --python-console`
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