tldr/pages/common/godot.md

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# godot
> An open source 2D and 3D game engine.
> More information: <https://godotengine.org/>.
- Run a project if the current directory contains a `project.godot` file, otherwise open the project manager:
`godot`
- Edit a project (the current directory must contain a `project.godot` file):
`godot -e`
- Open the project manager even if the current directory contains a `project.godot` file:
`godot -p`
- Export a project for a given export preset (the preset must be defined in the project):
`godot --export {{preset}} {{output_path}}`
- Execute a standalone GDScript file (the script must inherit from `SceneTree` or `MainLoop`):
`godot -s {{script.gd}}`